Foro Flamenco


Posts Since Last Visit | Advanced Search | Home | Register | Login

Today's Posts | Inbox | Profile | Our Rules | Contact Admin | Log Out



Welcome to one of the most active flamenco sites on the Internet. Guests can read most posts but if you want to participate click here to register.

This site is dedicated to the memory of Paco de Lucía, Ron Mitchell, Guy Williams, Linda Elvira, Philip John Lee, Craig Eros, Ben Woods, David Serva and Tom Blackshear who went ahead of us.

We receive 12,200 visitors a month from 200 countries and 1.7 million page impressions a year. To advertise on this site please contact us.





RE: Modelling a guitar   You are logged in as Guest
Users viewing this topic: none
  Printable Version
All Forums >>Discussions >>Lutherie >> Page: <<   <   1 [2]
Login
Message<< Newer Topic  Older Topic >>
 
Mike_Kinny

 

Posts: 689
Joined: Feb. 12 2009
 

RE: Modelling a guitar (in reply to kozz

quote:

Do you mean the blueprints?

The autocad or 3ds files (or whatever program you used). I want to play with it a little . Thanks.
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 3 2009 12:36:58
 
kozz

Posts: 1766
Joined: Feb. 26 2009
From: Eindhoven NL

RE: Modelling a guitar (in reply to Mike_Kinny

Here's the file...
Download it and rename it to JoseRamirez.rar.
Than extract the 3DS file....

Be carefull seem to be worth a lot of money

Attachment (1)
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 3 2009 13:11:28
 
kozz

Posts: 1766
Joined: Feb. 26 2009
From: Eindhoven NL

RE: Modelling a guitar (in reply to Mike_Kinny

Should be something like this.... Jose Ramirez model



I didn't finish it texturing....still a lot to learn about UVW unwrap...so I decided to end it with a bang!

http://www.youtube.com/user/kozzekozz

Images are resized automatically to a maximum width of 800px

Attachment (1)
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 3 2009 13:20:00
 
Mike_Kinny

 

Posts: 689
Joined: Feb. 12 2009
 

RE: Modelling a guitar (in reply to kozz

Thanks. Is it the same this:



Images are resized automatically to a maximum width of 800px

Attachment (1)
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 3 2009 13:29:05
 
kozz

Posts: 1766
Joined: Feb. 26 2009
From: Eindhoven NL

RE: Modelling a guitar (in reply to Mike_Kinny

Ah,
yep that's another model with some body elevation....the one I've put here is a simpler model...
I'll see if I still got this one also...


EDIT:
I have overwritten the above file.
But since you want to play around with it, it fairly easy done.
In 3dsmax terms just use an FFD box to add the curvature
..and a turbosmooth ofcourse....

succes!
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 3 2009 13:32:12
 
Mike_Kinny

 

Posts: 689
Joined: Feb. 12 2009
 

RE: Modelling a guitar (in reply to Mike_Kinny

Cool kozz. Are you a technical drafter? It didn't take long for you to finish the modeling.
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 3 2009 22:46:19
 
kozz

Posts: 1766
Joined: Feb. 26 2009
From: Eindhoven NL

RE: Modelling a guitar (in reply to Mike_Kinny

Hi Mike,
use it to your benefit and if any questions, just ask.

I am not a technical drafter, but started to use 3ds max, when I had to make an animation for a presentation about how particles-flow-into-fluids under the influence of a magnetic field. Very fundamental, and perhaps un-inspiring for a lot of people, but hey, it was my job at the time.
After that, I liked modelling very much and did a few final-year projects for friends of mine who were on the design academy here in Eindhoven.
They all made it, but don't tell anybody because its fraude

Nowadays I mostly use it to get an idea or inispiration what instrument to create from a calabas.
My balcony is full of calabases again and they have to dry so that next year I am able to create some instruments.
Something like this:



Images are resized automatically to a maximum width of 800px

Attachment (1)
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 3 2009 23:10:34
 
kozz

Posts: 1766
Joined: Feb. 26 2009
From: Eindhoven NL

RE: Modelling a guitar (in reply to Mike_Kinny

Mike,
the guitar comes with a capo ofcourse...
Rename the file to Capo.3DS

Grep a peg from the previous file and it should fit

Attachment (1)
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 4 2009 1:22:46
 
kozz

Posts: 1766
Joined: Feb. 26 2009
From: Eindhoven NL

RE: Modelling a guitar (in reply to kozz

and here's the capo



Images are resized automatically to a maximum width of 800px

Attachment (1)
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 4 2009 1:24:07
 
Mike_Kinny

 

Posts: 689
Joined: Feb. 12 2009
 

RE: Modelling a guitar (in reply to kozz

I just saw the capo, thanks.
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 8 2009 7:54:01
 
kozz

Posts: 1766
Joined: Feb. 26 2009
From: Eindhoven NL

RE: Modelling a guitar (in reply to Mike_Kinny

I'd love to see with what you've come up with after playing around!
  REPORT THIS POST AS INAPPROPRIATE |  Date Oct. 10 2009 23:34:21
Page:   <<   <   1 [2]
All Forums >>Discussions >>Lutherie >> Page: <<   <   1 [2]
Jump to:

New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software powered by ASP Playground Advanced Edition 2.0.5
Copyright © 2000 - 2003 ASPPlayground.NET

0.046875 secs.